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POINTSHADER

[ Creative Code | Generative Visuals | Interactive Installations ]

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Dreamwalker // Animated Short Film

February 2016 

Eleven minute short created as a case study for Blender techniques such as particle systems, physical rendering and shaders in Cycles, and procedural modeling. 

During development, I established a multi node render cluster pipeline on AWS. This render took approximate 300 hours over several batches on a 50 GPU cluster.

The audio is an excerpt of my mix, 'Voyagers Have To Say Goodbye'.

 

 

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